![Miracle Energy (Neo Destiny 16/105)](https://static.tcgcollector.com/content/images/f2/b9/4b/f2b94bbc396023f46fa71f68221726e6994c718e0f44b21711b6027a17517b1c.jpg)
0
Attach Miracle Energy to 1 of your Shining or Light Pokémon. At the end of your turn, discard Miracle Energy. While in play, Miracle Energy counts as every type of Energy but provides only 2 Energy at a time.
Card rule
You can't have more than 1 Miracle Energy in your deck.