![Vileplume (Cry from the Mysterious No. 001)](https://static.tcgcollector.com/build/images/default-card-image-640x892.0d69bedb.png)
$—
0
Poké-POWER
Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
![Psychic Psychic](https://static.tcgcollector.com/content/images/bf/88/e3/bf88e3320870f157113cd48e0965ac9a0fa1630746041f59f07db92a9debf2ad.png)
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
Disturbing Pollen
60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.