![Dark Croconaw (Darkness, and to Light... No. 036)](https://static.tcgcollector.com/content/images/72/26/d5/7226d5d1db0d2d5561e2ab15116b3db8c15d647559442cbd30b654eb6a245ca1.jpg)
$—
0
![Water Water](https://static.tcgcollector.com/content/images/a6/d1/d1/a6d1d1d31a4470f019db8ea0132c41054cd8c35e295eb3b33d7c849225b7073e.png)
![Water Water](https://static.tcgcollector.com/content/images/a6/d1/d1/a6d1d1d31a4470f019db8ea0132c41054cd8c35e295eb3b33d7c849225b7073e.png)
Clamping Jaw
20
The Defending Pokémon can't retreat during your opponent's next turn. If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching either Pokémon ends this effect.)