![Zarude V (Legendary Heartbeat 013/076)](https://static.tcgcollector.com/content/images/37/01/0d/37010dff8ec7176277805b3fd0849a85793bc526667cab2037379d2bd9fd2a76.jpg)
$—
0
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
Bind Down
50
During your opponent's next turn, the Defending Pokémon can't retreat.
![Grass Grass](https://static.tcgcollector.com/content/images/c5/ec/16/c5ec1646156fdb6d2db562afa7ec0e9b250cc023b7d5955d93265ebb23808031.png)
![Grass Grass](https://static.tcgcollector.com/content/images/c5/ec/16/c5ec1646156fdb6d2db562afa7ec0e9b250cc023b7d5955d93265ebb23808031.png)
Jungle Rising
100
You may attach up to 2 basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.
Card rule
When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.