![Gardevoir ex (Celebrations 93/101)](https://static.tcgcollector.com/content/images/e3/e7/20/e3e720bda721dbd8cd6fa31670ad44f3f013c3167d899eb680ecd37ca97b4fc7.jpg)
0
Poké-POWER
Imprison
Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison marker on 1 of your opponent's Pokémon. Any Pokémon that has any Imprison markers on it can't use any Poké-Powers or Poké-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition.
![Fire Fire](https://static.tcgcollector.com/content/images/44/ab/dd/44abdd03385169a860610e23914434a0b94ccdaa86fae497d7726f99370c3386.png)
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
![Colorless Colorless](https://static.tcgcollector.com/content/images/98/fa/64/98fa649102fdbf170a2be997d5ecf2016b2f5f92f372213e9e642f7ed9332993.png)
Flame Ball
80
You may move a Fire Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.
Card rule
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.