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Never Ever Enough
Look at the top 3 cards of your deck. You may put those cards into your hand. If you don't, discard those cards and draw 3 cards.
Slip 'n' Roll
210
During your next turn, this Pokémon can't use Slip 'n' Roll.
Card rule
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
Card rule
When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.