![Electrode (Pokémon TCG Classic (Charizard) 011/032)](https://static.tcgcollector.com/content/content/images/8b/91/b3/8b91b3687b6982a15e93cdeb99aee8e268eb6ef501b4209593284a92c6c489f1.jpg)
$—
0
Pokémon Power
Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
![Lightning Lightning](https://static.tcgcollector.com/content/images/1b/e4/e8/1be4e8211f0be0a51b792b6c31f34814f03d933feefda27d04b7516b611f3faf.png)
![Lightning Lightning](https://static.tcgcollector.com/content/images/1b/e4/e8/1be4e8211f0be0a51b792b6c31f34814f03d933feefda27d04b7516b611f3faf.png)
![Lightning Lightning](https://static.tcgcollector.com/content/images/1b/e4/e8/1be4e8211f0be0a51b792b6c31f34814f03d933feefda27d04b7516b611f3faf.png)
Electric Shock
50
Flip a coin. If tails, Electrode does 10 damage to itself.