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Magical Charm
160
During your opponent's next turn, attacks used by the Defending Pokémon do 100 less damage (before applying Weakness and Resistance).
Angelite
Choose 2 of your opponent's Benched Pokémon, and shuffle those Pokémon and all attached cards into their deck. If 1 of your Pokémon used Angelite during your last turn, this attack can't be used.
Card rule
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
Card rule
When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.